Tom Quigley

Digital Product & Systems Designer / Blending Craft, Strategy & Design Leadership

email me

linkedin

resumé

I work on projects that balance usability and craft, working with teams across culture, commerce, and the public sector.

Areas of Focus

Brand Experience

Product Design

System Design

Motion Design

Prototyping

I’ve worked with museums, nonprofits, and government agencies — as well as galleries, fashion labels, and global brands.

 

The projects differ in scope, but the goal stays the same: make design that’s clear, functional, and human. Many of the commerce brands I’ve worked with center on sustainability and craft; many of the nonprofits focus on education, public service, or environmental impact. That overlap keeps me curious and grounded — using design to make tools more useful and experiences more enjoyable.

 

Whether refining a design system for the Smithsonian or modernizing e-commerce for a heritage brand, I focus on work that earns trust and evolves gracefully over time.

Recent Work

Smithsonian Institute, 2025

Design System, Website Design, Motion Design

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case study image

Trinity Church Wall Street, 2025

Design System, Website Design, Motion Design

case study image
case study image
case study image

Gates Foundation, 2025

Visual Identity, Website Design

case study image
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Experience

Design Director (Hands-on IC + Team Lead)

/ Forum One

2023-Current

Creative Director (Hands-on IC + Team Lead)

/ Verbal+Visual

2017-2023

Lead CX Designer

/ Verbal+Visual

2015-2017

My approach lives between craft and collaboration.

I care about the details that bring a product to life — typography, rhythm, motion — and the systems that keep those details consistent.

 

My process is straightforward: listen, prototype, iterate. I work closely with engineers and content teams to make sure design intent carries through to what users actually experience.

Some Kind Words...

    ©2025 Tom Quigley

    Reach out about a project or collab, enquire about availability, or just to say hi!

    TOM

    QUIGLEY

    Tom Quigley

    Digital Product & Systems Designer / Blending Craft, Strategy & Design Leadership

    email me

    linkedin

    resumé

    I work on projects that balance usability and craft, working with teams across culture, commerce, and the public sector.

    Areas of Focus

    Brand Experience

    Product Design

    System Design

    Motion Design

    Prototyping

    I’ve worked with museums, nonprofits, and government agencies — as well as galleries, fashion labels, and global brands.

     

    The projects differ in scope, but the goal stays the same: make design that’s clear, functional, and human. Many of the commerce brands I’ve worked with center on sustainability and craft; many of the nonprofits focus on education, public service, or environmental impact. That overlap keeps me curious and grounded — using design to make tools more useful and experiences more enjoyable.

     

    Whether refining a design system for the Smithsonian or modernizing e-commerce for a heritage brand, I focus on work that earns trust and evolves gracefully over time.

    Recent Work

    Smithsonian Institute, 2025

    Design System, Website Design, Motion Design

    case study image
    case study image
    case study image

    Trinity Church Wall Street, 2025

    Design System, Website Design, Motion Design

    case study image
    case study image
    case study image

    Gates Foundation, 2025

    Visual Identity, Website Design

    case study image
    case study image
    case study image

    Experience

    Design Director (Hands-on IC + Team Lead)

    / Forum One

    2023-Current

    Creative Director (Hands-on IC + Team Lead)

    / Verbal+Visual

    2017-2023

    Lead CX Designer

    / Verbal+Visual

    2015-2017

    My approach lives between craft and collaboration.

    I care about the details that bring a product to life — typography, rhythm, motion — and the systems that keep those details consistent.

     

    My process is straightforward: listen, prototype, iterate. I work closely with engineers and content teams to make sure design intent carries through to what users actually experience.

    Some Kind Words...

      ©2025 Tom Quigley

      Reach out about a project or collab, enquire about availability, or just to say hi!

      TOM

      QUIGLEY

      Tom Quigley

      Digital Product & Systems Designer / Blending Craft, Strategy & Design Leadership

      email me

      linkedin

      resumé

      I work on projects that balance usability and craft, working with teams across culture, commerce, and the public sector.

      Areas of Focus

      Brand Experience

      Product Design

      System Design

      Motion Design

      Prototyping

      I’ve worked with museums, nonprofits, and government agencies — as well as galleries, fashion labels, and global brands.

       

      The projects differ in scope, but the goal stays the same: make design that’s clear, functional, and human. Many of the commerce brands I’ve worked with center on sustainability and craft; many of the nonprofits focus on education, public service, or environmental impact. That overlap keeps me curious and grounded — using design to make tools more useful and experiences more enjoyable.

       

      Whether refining a design system for the Smithsonian or modernizing e-commerce for a heritage brand, I focus on work that earns trust and evolves gracefully over time.

      Recent Work

      Smithsonian Institute, 2025

      Design System, Website Design, Motion Design

      case study image
      case study image
      case study image

      Trinity Church Wall Street, 2025

      Design System, Website Design, Motion Design

      case study image
      case study image
      case study image

      Gates Foundation, 2025

      Visual Identity, Website Design

      case study image
      case study image
      case study image

      Experience

      Design Director (Hands-on IC + Team Lead)

      / Forum One

      2023-Current

      Creative Director (Hands-on IC + Team Lead)

      / Verbal+Visual

      2017-2023

      Lead CX Designer

      / Verbal+Visual

      2015-2017

      My approach lives between craft and collaboration.

      I care about the details that bring a product to life — typography, rhythm, motion — and the systems that keep those details consistent.

       

      My process is straightforward: listen, prototype, iterate. I work closely with engineers and content teams to make sure design intent carries through to what users actually experience.

      Some Kind Words...

        ©2025 Tom Quigley

        Reach out about a project or collab, enquire about availability, or just to say hi!

        TOM

        QUIGLEY

        Tom Quigley

        Digital Product & Systems Designer / Blending Craft, Strategy & Design Leadership

        email me

        linkedin

        resumé

        I work on projects that balance usability and craft, working with teams across culture, commerce, and the public sector.

        Areas of Focus

        Brand Experience

        Product Design

        System Design

        Motion Design

        Prototyping

        I’ve worked with museums, nonprofits, and government agencies — as well as galleries, fashion labels, and global brands.

         

        The projects differ in scope, but the goal stays the same: make design that’s clear, functional, and human. Many of the commerce brands I’ve worked with center on sustainability and craft; many of the nonprofits focus on education, public service, or environmental impact. That overlap keeps me curious and grounded — using design to make tools more useful and experiences more enjoyable.

         

        Whether refining a design system for the Smithsonian or modernizing e-commerce for a heritage brand, I focus on work that earns trust and evolves gracefully over time.

        Recent Work

        Smithsonian Institute, 2025

        Design System, Website Design, Motion Design

        case study image
        case study image
        case study image

        Trinity Church Wall Street, 2025

        Design System, Website Design, Motion Design

        case study image
        case study image
        case study image

        Gates Foundation, 2025

        Visual Identity, Website Design

        case study image
        case study image
        case study image

        Experience

        Design Director (Hands-on IC + Team Lead)

        / Forum One

        2023-Current

        Creative Director (Hands-on IC + Team Lead)

        / Verbal+Visual

        2017-2023

        Lead CX Designer

        / Verbal+Visual

        2015-2017

        My approach lives between craft and collaboration.

        I care about the details that bring a product to life — typography, rhythm, motion — and the systems that keep those details consistent.

         

        My process is straightforward: listen, prototype, iterate. I work closely with engineers and content teams to make sure design intent carries through to what users actually experience.

        Some Kind Words...

          ©2025 Tom Quigley

          Reach out about a project or collab, enquire about availability, or just to say hi!

          TOM

          QUIGLEY

          Tom Quigley

          Digital Product & Systems Designer / Blending Craft, Strategy & Design Leadership

          email me

          linkedin

          resumé

          I work on projects that balance usability and craft, working with teams across culture, commerce, and the public sector.

          Areas of Focus

          Brand Experience

          Product Design

          System Design

          Motion Design

          Prototyping

          I’ve worked with museums, nonprofits, and government agencies — as well as galleries, fashion labels, and global brands.

           

          The projects differ in scope, but the goal stays the same: make design that’s clear, functional, and human. Many of the commerce brands I’ve worked with center on sustainability and craft; many of the nonprofits focus on education, public service, or environmental impact. That overlap keeps me curious and grounded — using design to make tools more useful and experiences more enjoyable.

           

          Whether refining a design system for the Smithsonian or modernizing e-commerce for a heritage brand, I focus on work that earns trust and evolves gracefully over time.

          Recent Work

          Smithsonian Institute, 2025

          Design System, Website Design, Motion Design

          case study image
          case study image
          case study image

          Trinity Church Wall Street, 2025

          Design System, Website Design, Motion Design

          case study image
          case study image
          case study image

          Gates Foundation, 2025

          Visual Identity, Website Design

          case study image
          case study image
          case study image

          Experience

          Design Director (Hands-on IC + Team Lead)

          / Forum One

          2023-Current

          Creative Director (Hands-on IC + Team Lead)

          / Verbal+Visual

          2017-2023

          Lead CX Designer

          / Verbal+Visual

          2015-2017

          My approach lives between craft and collaboration.

          I care about the details that bring a product to life — typography, rhythm, motion — and the systems that keep those details consistent.

           

          My process is straightforward: listen, prototype, iterate. I work closely with engineers and content teams to make sure design intent carries through to what users actually experience.

          Some Kind Words...

            ©2025 Tom Quigley

            Reach out about a project or collab, enquire about availability, or just to say hi!

            TOM

            QUIGLEY